MechScarabaeus Ion-Prime
very rare heavy-class mech — 70 tons
Armor: 280
Heat Capacity: 38
Speed: 7
Jump Jets: No
Weapon Systems
Special Systems
Ion Energy Capacitor Array, Bio-Adaptive Targeting Matrix, Heat Sink Carapace (Double), CASE II Shielding
The Scarabaeus Ion-Prime is a heavy biomech moving at speed 7. Total heat generated per full alpha strike: 33 (within heatCapacity 38). Ion Mandibles strike in melee range only. Dorsal Scythes and Plasma Siphon fire at range up to 18 hexes. Flamethrower covers a 6-hex cone. Energy Steal triggers once per critical hit, not stackable. Scythe Overcharge is a free action declared before the attack roll. If heat exceeds capacity, roll on the overheat table. Bio-Adaptive Targeting grants +1 to-hit rolls against targets struck in the previous round.
“a six-legged beetle like biomech with two mandibles and energy sythes on the back Charged with ion energy for maximized damage into energy stealing Plasma size on the front along with a large flamethrower.”