MechBioMech Ignis-Titanus
legendary assault-class mech — 95 tons
Armor: 420
Heat Capacity: 50
Speed: 5
Jump Jets: No
Weapon Systems
Special Systems
Plasma Core Reactor, Titanium Cranial Shield, Bio-Adaptive Neural Matrix, Arc Static Field Generator, Emergency Plasma Vent, Thermal Feedback Dampener
The BioMech Ignis-Titanus is a legendary assault-class biomechanical war machine. Its body is living plasma in a bio-field, granting unique offensive and defensive properties. The head is forged from reinforced titanium and emits electrical sparks. ARMOR: Rating 420. Plasma body grants resistance to bludgeoning, piercing, slashing from non-magical sources. Fire and plasma immunity. WEAPONS: 1. Plasma Flamethrower (Right) - 100d100 fire damage, 60-ft cone, +20 to hit, Heat: 20. 2. Plasma Flamethrower (Left) - 50d100 fire damage, 60-ft cone, +20 to hit, Heat: 20. 3. Arc Spark Discharge (Head) - 10d20 lightning damage, 40-ft line, +15 to hit, Heat: 8. 4. Plasma Body Surge (Torso) - 20d12 plasma damage, 15-ft radius, DC 20 Dex save for half, Heat: 15. HEAT: Max 50. Dissipates 10 per round. Exceeding 50 triggers Emergency Plasma Vent. Thermal Dampener reduces heat by 2 per weapon. SPECIAL SYSTEMS: - Plasma Core Reactor: Powers all systems. - Titanium Cranial Shield: +50 ArmorRating vs head hits, lightning resistance, sensor boost. - Bio-Adaptive Neural Matrix: After 3 combat rounds, gains +2 to all attack rolls. - Arc Static Field: Enemies within 10 ft make DC 16 Con save or take 3d6 lightning. - Emergency Plasma Vent: Triggers on overheat. - Thermal Feedback Dampener: Reduces heat buildup. Requires Legendary pilot license and Neural Interface Rating 8+.
“can you please create a biomech with a body made of plasma as well as the head made of titanium with sparks coming off of its head and plasma flame throwers as hands and for the flamethrower hands they could do 100D100 damage for one of the attacks.”