MechCyclone Carrier CV-15
common light-class mech — 25 tons
Armor: 85
Heat Capacity: 28
Speed: 14
Jump Jets: Yes
Weapon Systems
Special Systems
Micro-Mech Bay (4 slots), Plasma Venting Exhaust, Ion Blade Stabilizer, Tactical Drone Uplink, Jump Jets
The Cyclone Carrier CV-15 is a Light-class combat mech standing 15 feet tall, weighing 25 tons. WEAPONS: - Ionized Plasma Cyclone Mk7 (Right Arm): Ranged, range 60/120 ft. On hit: 6d8 plasma damage. Generates 10 heat. - Ion Sword (Left Arm): Melee, reach 10 ft. On hit: 2d6 ion damage. Bonus action after firing Cyclone Mk7. Generates 4 heat. MICRO-MECH BAY (Back): Holds up to 4 Small Mechs. Deploying costs 1 action. Reloading requires 10 minutes per slot. Small Mechs destroyed if backpack takes 20+ damage in a single hit. JUMP JETS: Bonus action, 30 ft vertical or 60 ft horizontal. Generates 4 heat per use. HEAT MANAGEMENT: At 28 heat, trigger Plasma Vent Purge. Heat dissipates 5 per round moving, 8 per round stationary. SPECIAL RULES: - Tactical Drone Uplink: Small Mechs receive your targeting bonuses, commanded as a free action once per round. - Ion Blade Stabilizer: Ion Sword generates no heat if Plasma Cyclone Mk7 was not used this round.
“So, we have that big light class mech, that has a ionized plasma cyclone mark 7 on its right arm, and a ion sword on its left arm, and then finally, a small metal backpack that holds four small mechs, and is 15 feet tall. And the mech is 15 feet tall.”