Aethyriel, the Queen's Starstaff

Aethyriel, the Queen's Starstaff

legendary quarterstaff (versatile)

Damage: 12d12 radiant + 3

Attack Bonus: +3

Charges: 10/10 (recharges Regains 1d6+4 charges at dawn when exposed to open sky.)

On Hit: On a hit, the target sheds dim light in a 10-foot radius until the end of your next turn and cannot benefit from invisibility.
Activated: Spend 3 charges to cast Moonbeam (DC 17) or 5 charges to cast Starfall (as Meteor Swarm but radiant damage only, single 20-ft sphere, 10d6 radiant).
Passive: While attuned, you have darkvision to 120 ft., advantage on Arcana checks related to celestial magic, and you do not need to sleep.
On Natural 1: On a natural 1 to hit, a burst of starlight blinds you until the end of your next turn (no save).
On Critical Hit: On a critical hit, the target must succeed on a DC 17 Constitution saving throw or be Stunned until the end of your next turn.

Requires attunement by a spellcaster. +3 to attack and damage rolls; damage is radiant (12d12, capped at maximum die capacity). Has 10 charges (recharge 1d6+4 at dawn in open sky). Spend charges to cast Moonbeam (3) or a concentrated Starfall (5, 10d6 radiant, 20-ft sphere, DC 17 Dex half). Passive: darkvision 120 ft., advantage on celestial Arcana checks, no sleep needed. On hit: target loses invisibility and sheds dim light. On crit: DC 17 Con save or Stunned 1 round. On natural 1: you are Blinded until end of next turn. If charges reach 0, staff goes dormant until the next dawn.

staffradiantelvenlegendarystarlightspellcastercelestialquarterstafflightqueen
Text: Claude Sonnet 4.6Image: Nano BananaStyle: Fantasy Art

A staff made of crystallized starlight, wielded by an ancient elven queen