
Auraveil, the Jeweled Dawn
rare longsword (versatile)
Damage: 1d8 radiant + 2
Attack Bonus: +2
Charges: 3/3 (recharges Regains 1d3 expended charges at dawn.)
Requires attunement. You gain a +2 bonus to attack and damage rolls made with this magic weapon, which deals radiant damage. It sheds golden light (10 ft. bright, 10 ft. dim), toggled as a bonus action. On a hit, the target makes a DC 14 Constitution save or is Blinded until the end of its next turn. On a critical hit, the target is instead Stunned until the end of your next turn. The sword has 3 charges. As an action, expend 1 charge to emit a 15-foot cone of radiant rays (3d8 radiant, DC 14 Dex save for half). It regains 1d3 charges at dawn.
“A sword that radiates yellow-gold rays with a shimmering pink sparkle as well as a crystaled/jeweled handle.”