Sci-Fi TurretKoopa Shell Launcher MK-1 'Bowser's Revenge'
legendary swivel turret
Damage: 4d8 kinetic
Firing Mode: burst
Range: long
Rate of Fire: 2 shells/turn
Ammo Capacity: 64
Energy Cost: 15
Deployment: Requires 1 operator, 2-turn setup, reinforced platform mount, and 15 energy units per turn from a dedicated power cell.
The Koopa Shell Launcher fires high-density composite shells that ricochet off hard surfaces. On a hit, roll 4d8 kinetic damage. The shell bounces to a second target within 15ft for 2d8. On a critical hit, the primary target is knocked prone and stunned for 1 round; the shell bounces one additional time at full damage. Activated Area Denial places a spinning shell in a designated 10ft zone for 3 rounds dealing 2d6 per round to any creature inside. The turret grants +2 to attack rolls against targets that moved last turn due to its tracking system. Reloading takes 1 full turn and triggers a suppression effect in a 20ft radius.
“A Super Mario themed turret that shoots turtle shells.”